Meet the artist!



EXPERIENCE
Alumni of Aardman Academy
Bristol, England
May 2025
-
Participated in an extensive two week program which provided hands-on instruction from Aardman professionals on character design, storyboarding, and stop-motion techniques.
-
Was given the opportunity to connect with a wider animation community and learned industry knowledge.
Polyphemus: A Metamorphosis Flipbook
UTD Bass School of Arts
February- March 2026
-
Participated in a four week short term working group with Dr. Christine Veras.
-
Created an 85 page hand drawn and colored flip book.
-
Explored themes of Greek mythology and the life cycle of a polyphemus moth.
Game Concept Artist for Primal x Conan the Barbarian
UTD Bass School of Arts
January- May 2026
-
Collaborative 20 person team creating a story-based game.
-
Created game level concepts including story tree and gameplay mechanics.
-
Design characters and their corresponding props based on the styles of Conan the Barbarian and Primal.
-
Visually develop a medieval world with prehistoric influence.
-
Design game controller designs based on game level.
-
Exploration of promotional posters for marketing.
Visual Development Artist
Dublin, Ireland
June- July 2026
-
Spent five weeks living in Ireland and documenting a visual diary of my experiences.
-
Visited Cartoon Saloon and collaborated with artist regarding their film making processes.
SKILLS
Adobe Photoshop | Procreate | Autodesk Maya | Toon Boom Harmony | Dragonframe
Character (background and prop) designer
Storyboard Artist
2D and Stop Motion Animator
BIO
Madison (Madi) McCullough is a Visual Development Artist, Animator and Writer
from North Texas. She mainly focuses in concept art and storytelling and gains inspiration from
the places she visits around the world. After growing up without art classes during grade
school, she realized how desperately she needed art in her life. Thus, pushing her to pursue a career in animation.
After enrolling at The University of Texas at Dallas she gained the opportunity to work on many collaborative and independent projects. Always ambitious, she decided to follow 2D and Stop Motion courses. This provided her with the ability to work digitally and physically. Her capstone film Fox Hunt is a stop motion film about how a hunter’s chase for a bagged fox ends in deadly consequences. The film is still in production as of October 2026.
She loves creating stories that inspire and impact the audience. Working with a passionate team of artists can make a project more riveting, so she is always ready to join.
.png)